BRAND LICENSING MARKET REPORT OVERVIEW
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The global brand licensing market size was USD 276243.53 million in 2021 and is projected to touch USD 422559.48 million by 2031, exhibiting a CAGR of 4.34% during the forecast period.
Brand licensing means leasing or renting an intangible asset. It is a process of managing and creating contracts between the owner of a brand and an individual or company. Further, brand owners use brand licensing to extend a character or trademark onto products of a completely different nature. This license gives permission to a company to produce or market, or service from the original owner. It helps to produce, distribute the service or product, promote, and exchange the licensor will get royalties from the sale. It can also be used to differentiate products from the competition and to extend a brand.
The brand licensing market is driven by the rising need for brand awareness and increasing need for approved items. The demand for the legal system is expected to rise due to growing need for digitalization. Further, the expanding source of revenue for licensed companies is projected to propel growth of the market. In addition, growing brand awareness among consumers and the ability to enter the latest needs and distribution channels are projected to drive market growth during the forecast period.
COVID-19 IMPACT: Social Distancing Norms Encouraged Legal System Adoption
The global COVID-19 pandemic has been unprecedented and staggering, with brand licensing experiencing higher-than-anticipated demand across all regions compared to pre-pandemic levels. The sudden spike in CAGR is attributable to the brand licensing market growth and demand returning to pre-pandemic levels once the pandemic is over.
COVID-19 pandemic is to drive demand for brand licensing due to the growing need for digitation. Social distance legislation boosted the demand for digitization, which encouraged the legal system's adoption. Pandemic has hindered financial situation, health, and social system in a number of countries. Further, COVID-19 significantly influenced the market in various ways, such as directly altering production, demand and disrupting supply chains.
However, the market witnessed lower consumer spending in power consequently, diminishing non-essential consumerism, restricted the market growth.
LATEST TRENDS
"Rising Demand from Consumer Base for Companies to Boost System Adoption "
Brand licensing allows a brand to expand into new categories such as departments of a business or even recent locations. Further, it will enable companies to expand their without high investment in new manufacturing methods is expected to accelerate market growth. This license system also allows brand owners to grow their current and expand into other companies is predicted to accelerate demand for the system. In addition, large companies to small businesses use legal system as a marketing brand extension tool.
BRAND LICENSING MARKET SEGMENTATION
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- By Type
Based on type, the market is divided into apparel, toys, accessories, home decoration, software/video games, food & beverage, and others.
Apparels are the leading part in the type segment.
- By Application
Based on the application, the market is divided into entertainment, fashion, sports, corporate trademarks/brands, and others.
Entertainment is the leading segmentation of the application segment.
DRIVING FACTORS
"Growing Demand for Brand Capitalization to Boost Market Growth "
Brand licensing market growth is attributed to the opportunities for extra revenue from the profits of the company. Further, the growing demand to capitalize on the success of a well-known brand is anticipated to increase the growth of the market. Further, a well-known brand associated with the popular product is anticipated to boost legal system adoption. Categories such as sports, entertainment, and corporate brands are boosting the exposure of brand licensing market in customers' daily lives. In addition, growing demand for digitalization is projected to drive the demand for brand licensing technology. The ever-increasing possibility of different types of strategic partnerships, such as co-branding is expected to boost legal system demand. Moreover, the ability to create a valuable revenue stream through licensing, is projected to accelerate market growth during the forecast period.
"Rising Need for Brand Awareness to Develop Market Growth "
Increasing demand for the licensed brand and growing need for brand awareness are projected to drive market growth. Further, growing number of materialism industry and high penetration of e-commerce platforms is expected to boost demand for brand licensing. The market is projected to witness a significant growth due to rising need for revenue for licensed companies is projected to increase market growth. The ability to generate additional revenue and diversify revenue streams is predicted to boost the legal system adoption. The increasing brand awareness among consumers along with the ability to enter new markets and distribution, is expected to propel the market growth during the forecast period.
RESTRAINING FACTORS
Critical licensing programs may hinder market growth. Further, lack of knowledge is predicted to restrict brand licensing market adoption among consumers. High investments are expected to hamper the market growth during the forecast period.
BRAND LICENSING MARKET REGIONAL INSIGHTS
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North America is expected to hold the largest brand licensing market share due to increasing volume of literary output. Rising number of well-established entertainment industries and the development of technology are predicted to boost market growth. Further, rapid growing population and increasing demand for consumerism are expected to propel the market growth in the region. booming enterprises of industries such as entertainment and media are expected to assist regional prosperity.
Asia Pacific is expected to show considerable growth due to vast population and stable economy. Further, emerging market players are expected to boost brand licensing market demand. In addition, increasing influence by development and advent of collaborative innovations are expected to propel market growth. Also, forming a more dynamic and brand-new role of the user in the intelligent environment is expected to increase adoption of the market in the forecast period.
KEY INDUSTRY PLAYERS
"Leading Players Adopt Collaboration Strategies to Stay Competitive"
The report covers information about the list of market players and their latest development in the industry. The information includes mergers, partnerships, acquisitions, technological developments, and production lines. Other aspects examined for this market include complete research on companies producing and introducing the latest products, regions they conduct their operations in, automation, technology adoption, generating the most revenue, and making a difference with their products.
List of Market Players Profiled
- The Walt Disney Company (U.S.)
- Meredith Corporation (U.S.)
- PVH Corp. (U.S.)
- Iconix Brand Group (U.S.)
- Authentic Brands Group (U.S.)
- Universal Brand Development (U.S.)
- Nickelodeon (ViacomCBS) (U.S.)
- Major League Baseball (U.S.)
- Learfield IMG College (U.S.)
- Sanrio (Japan)
- Sequential Brands Group (U.S.)
- Hasbro (U.S.)
- General Motors (U.S.)
- National Basketball Association (U.S.)
- Electrolux (Sweden)
- National Football League (U.S.)
- WarnerMedia (U.S.)
- The Pokémon Company International (Japan)
- Procter & Gamble (U.S.)
- Ferrari (Italy)
- Ralph Lauren (U.S.)
- Mattel (U.S.)
- Ford Motor Company (U.S.)
- BBC Worldwide (U.K.)
- The Hershey Company (U.S.)
- Stanley Black & Decker (U.S.)
- PGA Tour (U.S.)
- National Hockey League (U.S.)
- Sunkist Growers (U.S.)
- WWE (U.S.)
INDUSTRIAL DEVELOPMENT
In March 2019 – Nickelodeon SpongeBob collaborated with Marlou Breuls. This collaboration creates a unique, authentic, and creative partnership between fashion designers. Further, this collaboration is also about to enhance company’s portfolio.
REPORT COVERAGE
This research profiles a report with general studies that explain the firms that exist in the market affecting the forecasting period. With detailed studies done, it also offers a comprehensive analysis by examining the factors like segmentation, opportunities, industrial developments, trends, growth, size, share, restraints, and others. This analysis is subject to alteration if the key players and probable analysis of market dynamics change.
REPORT COVERAGE | DETAILS |
---|---|
Market Size Value In |
US$ 276243.53 Million in 2021 |
Market Size Value By |
US$ 422559.48 Million by 2031 |
Growth Rate |
CAGR of 4.34% from 2021 to 2031 |
Forecast Period |
2024-2031 |
Base Year |
2023 |
Historical Data Available |
Yes |
Regional Scope |
Global |
Segments Covered |
Type, Application & Region |
Frequently Asked Questions
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How much is the global brand licensing market worth?
The global brand licensing market size was USD 276243.53 million in 2021 and is projected to touch USD 422559.48 million by 2031.
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What CAGR is the brand licensing market expected to exhibit by 2031?
The brand licensing market is expected to exhibit a CAGR of 4.34% by 2031.
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Which are the driving factors of the brand licensing market?
Drivers of this brand licensing market are growing demand for brand capitalization and rising need for brand awareness.
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Who are the crucial players operating in the brand licensing market?
Top companies in brand licensing market are The Walt Disney Company, Meredith Corporation, PVH Corp., Iconix Brand Group, Authentic Brands Group, Universal Brand Development, Nickelodeon (ViacomCBS), Major League Baseball, Learfield IMG College, Sanrio, Sequential Brands Group, Hasbro, General Motors, National Basketball Association, Electrolux, National Football League, WarnerMedia, The Pokémon Company International, Procter & Gamble, Ferrari, Ralph Lauren, Mattel, Ford Motor Company, BBC Worldwide, The Hershey Company, Stanley Black & Decker, PGA Tour, National Hockey League, Sunkist Growers, and WWE.