Chess Mobile Game Market Size, Share, Growth and Industry Analysis, By Type (Casual Games, Competitive Games, Hybrid Games and Others) By Application (Entertainment, Training & Learning, Simulation & Realism and Others) and Regional Insights and Forecast to 2033

Last Updated: 24 June 2025
SKU ID: 23768644

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CHESS MOBILE GAME MARKET OVERVIEW

The global chess mobile game market size was valued at 0.45 billion USD in the year of 2024 and this market is expected to expand and reach a value of 1.2 billion USD by the year of 2033 with a CAGR of 12.5% during the forecast period.

Due to the advancement of technology, the traditional chess game is now available in the online format. Among those the mobile chess game has gained quite a lot of public interest. It offers various options such as multiplayer, tutorials, tools and puzzles which are not present in the traditional method. As a result, the mobile chess market has gained significant growth. The monetization for the chess mobile game is gained by providing features such as puzzles, tutorials and by monthly or yearly subscriptions. The chess mobile game market is expected to have a significant growth in the following years due to these features.

LATEST TRENDS

Cross Platform Play Propelling the Market Growth

Mobile chess games allow the players to play using cross platforms to enhance their playing experience. Some of the cross platform includes consoles, PCs, tablets and mobiles. They also allow customization of the chess pieces according to player’s preference. The availability of these latest trends have played a key role in fueling the chess mobile game market growth.

US TARIFF IMPACT

Although chess mobile games do not have direct tariffs on them, it could still be affected indirectly.

If the game is developed in a country that has tariffs, then it could affect the cost of software and hardware needed to make the game which will then indirectly affect the market. Marketing the chess mobile game and supply chain distribution are also factors that are affected by the tariff. All these factors will result in the increased cost of the game which will affect the middle class who contribute to a major portion of the game users. Thereby resulting in negative impact on the market growth.

CHESS MOBILE MARKET SEGMENTATION

By Type

Based on Type, the chess mobile market is categorized into Casual Games, Competitive Games, Hybrid Games and Others

  • Casual Games - This is the basic model of the mobile chess game which is played by millions of people around the world. This game can be played by beginners, casual and expert players. It also provides features like tutorials and simple rules to play the game. This type to mobile chess game holds the dominant position in the market.
  • Competitive Games - This type of mobile chess game is usually played by experienced players and players who want to improve their skills. They are further classified into multiplayer chess games which use multiple players to play the same game at the same time. Analysis tool uses personalized tools to analyse the game and rank games where players play the chess game to get the top rank. Due to its various features, the competitive mobile chess game has gained significant market growth.
  • Hybrid Games - This type offers different types of variations in the game such as chess960 and blitz chess. It also allows the customers to customize the game rules, pieces and setting according to their preferences. The hybrid chess mobile game is gaining traction in recent years due to its customization option and holds a significant share in the chess mobile game market growth.
  • Others - Some other types include the classic chess game in which the player plays against an AI with traditional rules and the training type which focuses on the strategies to win the game. These types also have quite a market share in the chess mobile game market.

By Application

Based on Application, the chess mobile game market is categorized into Entertainment, Training & Learning, Simulation & Realism and Others

  • Entertainment - Fun game to interact with fellow online players and has features like daily challenges and quests. In this type the players usually play against an AI player to improve their game. They are used to form online chess communities as well. This holds a significant market size as it can be played by anyone.
  • Training & Learning -In this type the game usually focuses on teaching the players the strategies of the game. The training type has step by step guides to help the players in the game progress. This type of chess mobile game is used by players who want to improve their skills. In recent years there has been an increase in the training type chess game as more people are opting to learn the game which has resulted in the significant market growth.
  • Simulation and Realism - This type focuses on the player's realistic chess game experience. Some of the features that aid these results include Playing against an AI opponent and realistic graphics to give the players a realistic chess game playing experience. This market has gained traction in recent years due to the improvement of modern technologies.
  • Others - Some of the other types include online tournaments which involve players competing in the online chess game to climb the rank. Then there are the chess puzzles and brain teasers which help the players with their cognitive exercises and chess skills. This market has grown steadily in recent years and has aided in the chess mobile game market growth. The android holds the 60% market and iOS holds 35% market in the year 2023. This is due to the result of android mobiles and tablets dominating the global market.

MARKET DYNAMICS

Market dynamics includes driving and restraining factor, opportunities and challenges stating the market conditions.

Driving Factors

Monetization Strategies to Promote the Market Growth

Monetization such as monthly and yearly subscriptions, in app purchases and advertisements in between the games help the developers with revenue and keeps the mobile app running. It also helps with the development of new features and keeps the app updated according to recent trends. This has played a vital role in the overall mobile chess game market growth.

Technological Advancement Propelling the Market Growth

Developers investing in AI, simulation, IoT and virtual reality have enhanced the players experience and brought in younger players into the chess mobile game community. This has made the game popular among the younger generation and has resulted in the market growth.

Restraining Factor

Technical Issues Impacting the Market

Mobile chess games are prone to cyber-attacks, bugs and other online frauds which can lead to decline in the market growth. As these online issues have drastic effect on the players financial and personal life. Due to these technical issues the online games would become less attractive to the current generation and in turn it will have a negative impact on the market growth on the long run.

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Developing Cognitive Skills

Opportunity

Chess can be used as a tool to improve the cognitive skills of the kids. Hence it is used in educational sectors. In current years it has also gained attraction among the parents and teachers. As a result, the online chess game has opened new opportunities for the market growth in the educational sector which has led to the chess mobile game market growth.

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Piracy Issues Challenges the Market Growth

Challenge

Chess mobile games are prone to piracy which can affect the online chess market growth. Piracy can also affect the monetization of the developers and this can lead decline in the development in the current trends in the game which will then indirectly affect the market growth leading to the overall decline in the chess mobile game market growth.

CHESS MOBILE GAME MARKET REGIONAL INSIGHTS

  • North America (Us)

The US chess game market is seeing a significant market growth this is due to increase in the use of mobile among the current generation. Offering various options like the use of AI players, virtual reality and customization have contributed to the growth of the market among the younger generations. The US has a significant number of online mobile players which acts as a key player for the market growth in the US region. The US holds 25% of the market share making it the second largest region in the chess mobile market

  • Europe

The European mobile game market is seeing a significant growth due to factors such as different online platforms supporting the online games and to improve the cognitive skills of the children. These factors have attracted the current generation to play the chess mobile game. Apps such as chess.com and chess universe have played a vital role in the chess mobile game market growth among the European countries. Europe holds 20% of the chess mobile game market share globally

  • Asia

In Asia the chess mobile game is a rapidly growing market. The growth is propelled by factors such as educational sectors, competitive events in the online chess games and increased digital availability among the younger generation. Among the Asian countries, China has a major market in the online gaming market followed by India. These countries have played a vital role in the mobile chess game market in Asia. Asia-Pacific is also considered as the dominant share holder in the global share with 40% shares.

KEY INDUSTRY PLAYERS

The key industry players are responsible for the market growth not only regionally but also globally. They come up with new strategies to boost the market. The key players are also involved in the production, distribution and supply of the market globally and are also responsible for implementing new technologies to the online game.

List Of Chess Mobile Game Companies

  • NetEase (China)
  • Garena (Singapore)
  • Sony Interactive Entertainment (US)
  • Microsoft Gaming (US)
  • Chess.com (US)
  • Tencent (China)
  • Firecraft Studios (US)
  • Funplus (Switzerland)
  • SuperCell (Finland)
  • Yotto Games (Singapore)
  • Habby (Singapore)
  • Droidhang Network Technology (China)

KEY INDUSTRY DEVELOPMENT

2020: In the 2020, the global mobile chess game introduced enhanced AI into the game. This was done so that the players can have a smooth and competitive platform where they can improve their skills and strategies with the help of AI

REPORT COVERAGE

This report covers the basis of online mobile game and the market growth in the recent years. It also briefly covers the latest trends that propel the market growth and the impact of US tariff and their effect on the chess mobile market both domestically and globally. The article also briefly describes the segmentation of the chess mobile market based on type and application and their contribution to the market growth. The driving factors and opportunities fueling the market growth in the recent years. The restraining factors and challenges the chess mobile market undergo that affect the market growth. Finally, it also covers the key industry players and their contribution to the growth and key industry development that have helped with the market growth in recent years.

Chess Mobile Game Market Report Scope & Segmentation

Attributes Details

Market Size Value In

US$ 0.45 Billion in 2024

Market Size Value By

US$ 1.2 Billion by 2033

Growth Rate

CAGR of 12.5% from 2024 to 2033

Forecast Period

2025-2033

Base Year

2024

Historical Data Available

Yes

Regional Scope

Global

Segments Covered

By Type

  • Casual Games
  • Competitive Games
  • Hybrid Games
  • Others

By Application

  • Entertainment
  • Training & Learning
  • Simulation & Realism
  • Others

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