Graphic Cards Market REPORT OVERVIEW
-
Request a Free Sample to learn more about this report
global graphic cards market size was USD 17090 million in 2022 and market to touch USD 26533.54 million by 2032 at CAGR 4.5% during the forecast period.
The COVID-19 pandemic has been unprecedented and staggering, graphic cards experiencing lower-than-anticipated demand across all regions compared to pre-pandemic levels. The sudden rise in CAGR is attributable to the market’s growth and demand returning to pre-pandemic levels.
A graphic card, additionally referred to as a visual processing device, is a type of computer processor that quickly performs mathematical calculations in order to generate graphics. These units are frequently located on add-on cards, motherboard chipsets, or in the exact same chip as the CPU. The cards in stand-alone cards have their own RAM, but in chipsets, they exchange main memory with the CPU. Transistors are used in the visual processing unit to execute mathematical calculations related to 3D graphics.
The graphics card industry has been steadily growing in recent years, mostly due to rising demand from the game and industrial industries. Because of the increased popularity of computer games, E-sports, and the use of virtual reality, there is a larger demand for outstanding performance cards which can improve the whole gaming experience.
COVID-19 Impact: Interruption in Services to Deplete Market Growth
The worldwide cards industry increased significantly in recent years; but, due to the spread of the COVID-19 outbreak, the industry is expected to decrease precipitously in 2020. The worldwide spread of COVID-19 has compelled several governments to impose a state of emergency, which has halted the operations and production facilities of a number of corporations, affecting the global economy.
Furthermore, numerous initiatives around the world are experiencing a labor scarcity, as well as a shortage of hardware parts from suppliers, which is projected to affect the growth of the graphic cards market growth in the approaching years.
LATEST TRENDS
"Utilization of Internet of Things to Stimulate Market Development "
The cards is a critical system for enabling IoT. GPU delivers a feature-rich, smooth IoT interface that provides a universal experience for users across all industries. 3D graphics for graphical user interfaces composites processing as well as dynamic 3D interface design are examples of GPU applications in IoT. Advances in embedded and hybrid GPUs can help IoT systems meet ideal requirements such as acceptable form-factors with extremely low power consumption appropriate for battery-powered devices. Furthermore, a GPU is a major necessity for IoT-targeted portable electronic items such as cellphones, digital cameras and camcorders, laptops and tablets, wearable technology, and domestic electronics. As a result, the growing popularity of the Internet of Things market is likely to present a possibility in the cards business.
Graphic Cards Market SEGMENTATION
-
Request a Free Sample to learn more about this report
- By Type
Based on type; the market is divided into built-in independent graphics card, external graphics
Built-in independent graphics card is the leading part of the type segment.
- By Application
Based on the application; the market is divided into desktop, laptop, others
Desktop is the leading part of the application segment.
DRIVING FACTORS
"Enormous Advances in Graphic Technology to Aid Market Expansion "
Due to the enormous advances in graphics technology, in addition to associated technological advances in smart phones along with consumer electronics, achieving full virtually or augmented reality capabilities and generating an enjoyable experience for users is now a possible prospect. A variety of companies are creating VR solutions, all with the goal of radically redefining how people interact with computers.
Companies are constructing technologically superior graphic cards for virtual reality and augmented reality, resulting in a totally immersive experience that is extremely appealing to the computing and film industries, creators, and consumers alike. The growing use of virtual reality and augmented reality in a variety of applications is projected to promote the usage of graphic cards and benefit the graphic card market growth during the anticipated timeframe.
"Smartphone Segment to Foster Industry Progress "
In 2019, the smartphone segment commanded the graphic cards market share, and this trend is projected to continue during the projection year. This is owing to an increase in demand for lasting, low-power graphics processing units for cell phones, which is expected to stimulate substantial development in integrated GPUs. In addition, smartphone makers are developing products that support VR and AR, which will provide a chance for the smartphone GPU industry. Furthermore, the growing use of smartphones for gaming has raised the requirement for high-end computer systems capable of supporting graphics-intensive gaming apps.
RESTRAINING FACTORS
"Decreased Workstation Sales to Limit the Market Evolution "
Furthermore, market growth is hampered by the inability to correctly balance the system's performance, effectiveness, and power consumption. Furthermore, decreased workstation sales may impede the growth of the market over the projection period.
Graphic Cards Market REGIONAL INSIGHTS
-
Request a Free Sample to learn more about this report
"Government Significant Investment in Asia Pacific to Support Market Advancement "
The Asia Pacific region dominates the global graphic cards market. This is due to the government's significant investment in developing high-performance graphic cards for military and intelligence, as well as the rising inclusion of IoT systems, which necessitate effective graphic cards. However, LAMEA is predicted to rise rapidly in the next years due to a variety of factors such as rising disposable income, expanding customer purchasing capacities, and increased demand for smart TVs and smartwatches in the area.
KEY INDUSTRY PLAYERS
"Key Players Focus on Partnerships to Gain a Competitive Advantage"
Prominent market players are making collaborative efforts by partnering with other companies to stay ahead of the competition. Many companies are also investing in new product launches to expand their product portfolio. Mergers and acquisitions are also among the key strategies used by players to expand their product portfolios.
The analyst provides a comprehensive picture of the market through the study, synthesis, and summarization of data from various sources, as well as an examination of important variables such as financial gain, sales prices, competition, and promotions. It identifies the key industry influencers and presents various market facets. The information provided is thorough, reliable, and the result of extensive primary and secondary research. The market report provides a comprehensive competitive landscape as well as an in-depth vendor evaluation methodology and analysis based on both qualitative and quantitative studies to accurately forecast market growth.
The reports cover important advances with in market, as well as inorganic and organic growth strategies. Various companies are concentrating on organic business expansion such as product announcements, product approvals, and other things like patents and events. Acquisitions, partnerships, and collaborations were among the inorganic growth strategies observed in the market. The above activities have paved the way for market participants to expand their business and customer base. With the growing demands for filter products in the international market, market participants in the market are expected to benefit from substantial growth opportunities in the near future.
List of Market Players Profiled
- ASUSTeK Computer (China)
- Micro-Star (China)
- GIGABYTE Technology (China)
- Colorful (China)
- GALAX (India)
- SAPPHIRE (China)
- EVGA (U.S.)
- ZOTAC (China)
- Maxsun (South Korea)
- PNY Technologies (U.S.)
- Gainward (Germany)
- YESTON (China)
- ONDA (U.S.)
REPORT COVERAGE
This research offers a thorough analysis of the global market, covering all relevant areas. This includes everything from a broad market overview to micro-level information about size of the market, degree of competition, evolution trend, opportunities in the market, important market drivers, and SWOT opportunities and threats. The reader can use the study to influence industry competitiveness and competitive environment strategies to increase potential profit. Additionally, it offers a straightforward framework for assessing and gaining access to the situation of the corporate organization.
In a nutshell, this study should be read by all market participants, traders, academics, analysts, business planners, and anyone else with an interest in the market. The market competitive landscape is another area that the report structure focuses on. This report presents in depth information the share of the market, macroeconomic indicators, product scenario, operation circumstances of the major players, which aids readers in the industry in recognizing the key rivals and better understanding the market's competitive landscape.
REPORT COVERAGE | DETAILS |
---|---|
Market Size Value In |
US$ 17090 Million in 2022 |
Market Size Value By |
US$ 26533.54 Million by 2032 |
Growth Rate |
CAGR of 4.5% from 2022 to 2032 |
Forecast Period |
2024-2032 |
Base Year |
2023 |
Historical Data Available |
Yes |
Regional Scope |
Global |
Segments Covered |
Type and Application |
Frequently Asked Questions
-
What value is the graphic cards market expected to touch by 2032?
The global graphic cards market size is expected to reach USD 26533.54 million by 2032.
-
What CAGR is the graphic cards market expected to exhibit by 2032?
The graphic cards market is expected to exhibit a CAGR of 4.5% by 2032.
-
Which are the driving factors of the graphic cards market?
The driving factors of the graphic cards market are enormous advances in graphic technology and smartphone segment
-
Which are the key players or most dominating companies functioning in the graphic cards market?
ASUSTeK Computer, Micro-Star, GIGABYTE Technology, Colorful, GALAX are the key players or most dominating companies functioning in the graphic cards market.