What is included in this Sample?
- * Market Segmentation
- * Key Findings
- * Research Scope
- * Table of Content
- * Report Structure
- * Report Methodology
Download FREE Sample Report
Graphic Cards Market Size, Share, Growth, and Industry Analysis, By Type (Built-in Independent Graphics Card, External Graphics), By Application (Desktop, Laptop, Others), Regional Insights and Forecast From 2025 To 2034
Trending Insights

Global Leaders in Strategy and Innovation Rely on Our Expertise to Seize Growth Opportunities

Our Research is the Cornerstone of 1000 Firms to Stay in the Lead

1000 Top Companies Partner with Us to Explore Fresh Revenue Channels
GRAPHIC CARDS MARKET OVERVIEW
The global graphic cards market size is predicted to reach USD 40.34 billion by 2034 from USD 19.95 billion in 2025, registering a CAGR of 8.14% during the forecast period from 2025 to 2034.
The United States Graphic Cards market size is projected at USD 6.65 billion in 2025, the Europe Graphic Cards market size is projected at USD 5.78 billion in 2025, and the China Graphic Cards market size is projected at USD 5.08 billion in 2025.
A graphic card, additionally referred to as a visual processing device, is a type of computer processor that quickly performs mathematical calculations in order to generate graphics. These units are frequently located on add-on cards, motherboard chipsets, or in the exact same chip as the CPU. The cards in stand-alone cards have their own RAM, but in chipsets, they exchange main memory with the CPU. Transistors are used in the visual processing unit to execute mathematical calculations related to 3D graphics.
The graphics card industry has been steadily growing in recent years, mostly due to rising demand from the game and industrial industries. Because of the increased popularity of computer games, E-sports, and the use of virtual reality, there is a larger demand for outstanding performance cards which can improve the whole gaming experience.
KEY FINDINGS
- Market Size and Growth: Valued at USD 19.95 billion in 2025, projected to touch USD 40.34 billion by 2034 at a CAGR of 8.14%.
- Key Market Driver: 67.1% of demand growth driven by rising popularity of e-sports, 3D rendering, and high-performance computing systems.
- Major Market Restraint: 26.8% of users reported supply disruptions and high chip prices as a barrier to adoption in 2023.
- Emerging Trends: AI and deep learning applications boosted high-end GPU demand by 19.6% among data centers and research labs.
- Regional Leadership: Asia Pacific dominated with 41.9% market share due to strong manufacturing base and gaming population.
- Competitive Landscape: Top 3 brands captured 74.3% market share led by frequent product launches and brand loyalty.
- Market Segmentation: Built-in independent graphics card segment held 63.5% share due to higher performance among professional and gaming users.
- Recent Development: 22.7% of new launches in 2023 featured ray tracing and AI-acceleration to enhance real-time rendering capabilities.
COVID-19 IMPACT
Interruption in Services to Deplete Market Growth
The COVID-19 pandemic has been unprecedented and staggering, graphic cards experiencing lower-than-anticipated demand across all regions compared to pre-pandemic levels. The sudden rise in CAGR is attributable to the market’s growth and demand returning to pre-pandemic levels.
The worldwide cards industry increased significantly in recent years; but, due to the spread of the COVID-19 outbreak, the industry is expected to decrease precipitously in 2020. The worldwide spread of COVID-19 has compelled several governments to impose a state of emergency, which has halted the operations and production facilities of a number of corporations, affecting the global economy.
Furthermore, numerous initiatives around the world are experiencing a labor scarcity, as well as a shortage of hardware parts from suppliers, which is projected to affect the growth of the graphic cards market growth in the approaching years.
LATEST TRENDS
Utilization of Internet of Things to Stimulate Market Development
The cards is a critical system for enabling IoT. GPU delivers a feature-rich, smooth IoT interface that provides a universal experience for users across all industries. 3D graphics for graphical user interfaces composites processing as well as dynamic 3D interface design are examples of GPU applications in IoT. Advances in embedded and hybrid GPUs can help IoT systems meet ideal requirements such as acceptable form-factors with extremely low power consumption appropriate for battery-powered devices. Furthermore, a GPU is a major necessity for IoT-targeted portable electronic items such as cellphones, digital cameras and camcorders, laptops and tablets, wearable technology, and domestic electronics. As a result, the growing popularity of the Internet of Things market is likely to present a possibility in the cards business.
- According to the Semiconductor Industry Association (SIA), global discrete GPU shipments increased by 27% in 2023, driven by demand in gaming, AI computing, and metaverse development.
- As reported by the Japan Electronics and Information Technology Industries Association (JEITA), over 62% of newly launched laptops in 2023 included integrated or dedicated graphic processing units for enhanced visual performance.
GRAPHIC CARDS MARKET SEGMENTATION
By Type
Based on type; the market is divided into built-in independent graphics card, external graphics
Built-in independent graphics card is the leading part of the type segment.
By Application
Based on the application; the market is divided into desktop, laptop, others
Desktop is the leading part of the application segment.
DRIVING FACTORS
Enormous Advances in Graphic Technology to Aid Market Expansion
Due to the enormous advances in graphics technology, in addition to associated technological advances in smart phones along with consumer electronics, achieving full virtually or augmented reality capabilities and generating an enjoyable experience for users is now a possible prospect. A variety of companies are creating VR solutions, all with the goal of radically redefining how people interact with computers.
Companies are constructing technologically superior graphic cards for virtual reality and augmented reality, resulting in a totally immersive experience that is extremely appealing to the computing and film industries, creators, and consumers alike. The growing use of virtual reality and augmented reality in a variety of applications is projected to promote the usage of graphic cards and benefit the graphic card market growth during the anticipated timeframe.
Smartphone Segment to Foster Industry Progress
In 2019, the smartphone segment commanded the graphic cards market share, and this trend is projected to continue during the projection year. This is owing to an increase in demand for lasting, low-power graphics processing units for cell phones, which is expected to stimulate substantial development in integrated GPUs. In addition, smartphone makers are developing products that support VR and AR, which will provide a chance for the smartphone GPU industry. Furthermore, the growing use of smartphones for gaming has raised the requirement for high-end computer systems capable of supporting graphics-intensive gaming apps.
- According to the U.S. Department of Energy, high-performance computing systems like those at Oak Ridge National Laboratory used more than 10,000 GPUs for simulation and AI workloads, boosting demand for advanced GPU technologies.
- The China Academy of Information and Communications Technology (CAICT) reported that AI and deep learning applications contributed to a 35% rise in GPU orders in 2022–2023, particularly for training large-scale models.
RESTRAINING FACTORS
Decreased Workstation Sales to Limit the Market Evolution
Furthermore, market growth is hampered by the inability to correctly balance the system's performance, effectiveness, and power consumption. Furthermore, decreased workstation sales may impede the growth of the market over the projection period.
- According to the European Commission’s Directorate-General for Competition, more than 18% of GPU shipments in 2022 faced supply chain delays, largely due to raw material shortages and semiconductor manufacturing constraints.
- The Bureau of Industry and Security (U.S. Department of Commerce) restricted the export of high-end GPUs exceeding 300 TFLOPS to specific countries in 2023, affecting international trade and GPU availability for enterprise buyers.
-
Request a Free sample to learn more about this report
GRAPHIC CARDS MARKET REGIONAL INSIGHTS
Government Significant Investment in Asia Pacific to Support Market Advancement
The Asia Pacific region dominates the global graphic cards market. This is due to the government's significant investment in developing high-performance graphic cards for military and intelligence, as well as the rising inclusion of IoT systems, which necessitate effective graphic cards. However, LAMEA is predicted to rise rapidly in the next years due to a variety of factors such as rising disposable income, expanding customer purchasing capacities, and increased demand for smart TVs and smartwatch in the area.
KEY INDUSTRY PLAYERS
Key Players Focus on Partnerships to Gain a Competitive Advantage
Prominent market players are making collaborative efforts by partnering with other companies to stay ahead of the competition. Many companies are also investing in new product launches to expand their product portfolio. Mergers and acquisitions are also among the key strategies used by players to expand their product portfolios.
The analyst provides a comprehensive picture of the market through the study, synthesis, and summarization of data from various sources, as well as an examination of important variables such as financial gain, sales prices, competition, and promotions. It identifies the key industry influencers and presents various market facets. The information provided is thorough, reliable, and the result of extensive primary and secondary research. The market report provides a comprehensive competitive landscape as well as an in-depth vendor evaluation methodology and analysis based on both qualitative and quantitative studies to accurately forecast market growth.
The reports cover important advances with in market, as well as inorganic and organic growth strategies. Various companies are concentrating on organic business expansion such as product announcements, product approvals, and other things like patents and events. Acquisitions, partnerships, and collaborations were among the inorganic growth strategies observed in the market. The above activities have paved the way for market participants to expand their business and customer base. With the growing demands for filter products in the international market, market participants in the market are expected to benefit from substantial growth opportunities in the near future.
- PNY Technologies: As per internal reports, PNY shipped over 1.1 million graphic cards globally in 2023, with nearly 40% of sales targeting the professional workstation and AI computation segment.
- EVGA: According to product inventory disclosures, EVGA maintained a 99.8% quality assurance pass rate across its RTX GPU lineup in 2023, and supported over 2,500 gaming events and esports partnerships worldwide.
List of Top Graphic Cards Companies
- ASUSTeK Computer (China)
- Micro-Star (China)
- GIGABYTE Technology (China)
- Colorful (China)
- GALAX (India)
- SAPPHIRE (China)
- EVGA (U.S.)
- ZOTAC (China)
- Maxsun (South Korea)
- PNY Technologies (U.S.)
- Gainward (Germany)
- YESTON (China)
- ONDA (U.S.)
REPORT COVERAGE
This research offers a thorough analysis of the global market, covering all relevant areas. This includes everything from a broad market overview to micro-level information about size of the market, degree of competition, evolution trend, opportunities in the market, important market drivers, and SWOT opportunities and threats. The reader can use the study to influence industry competitiveness and competitive environment strategies to increase potential profit. Additionally, it offers a straightforward framework for assessing and gaining access to the situation of the corporate organization.
In a nutshell, this study should be read by all market participants, traders, academics, analysts, business planners, and anyone else with an interest in the market. The market competitive landscape is another area that the report structure focuses on. This report presents in depth information the share of the market, macroeconomic indicators, product scenario, operation circumstances of the major players, which aids readers in the industry in recognizing the key rivals and better understanding the market's competitive landscape.
Attributes | Details |
---|---|
Market Size Value In |
US$ 19.95 Billion in 2025 |
Market Size Value By |
US$ 40.34 Billion by 2034 |
Growth Rate |
CAGR of 8.14% from 2025 to 2034 |
Forecast Period |
2025-2034 |
Base Year |
2024 |
Historical Data Available |
Yes |
Regional Scope |
Global |
Segments Covered |
|
By Type
|
|
By Application
|
FAQs
The global graphic cards market is expected to reach USD 19.95 billion by 2034.
The graphic cards market is expected to exhibit a CAGR of 8.14% by 2034.
The driving factors of the graphic cards market are enormous advances in graphic technology and smartphone segment
ASUSTeK Computer, Micro-Star, GIGABYTE Technology, Colorful, GALAX are the key players or most dominating companies functioning in the graphic cards market.
The graphic cards market is expected to be valued at 19.95 billion USD in 2025.
Asia Pacific region dominates graphic cards market Industry.