Live Stream Software Market REPORT OVERVIEW
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The global live stream software market size was USD 56390 million in 2021 and is projected to touch USD 451173.61 million by 2031, at a CAGR of 22.8% during the forecast period.
Live stream software is designed to be a streaming platform. Streaming is a technology that allows for the online delivery of material to desktop computers, laptops, and mobile devices without the need for downloading. Live streaming is the delivery of video in real-time via different streaming protocols to viewers or users online. The most popular delivery methods for this streaming are HLS, WebRTC, and RTMP, and it must broadcast without any video lag. There are many uses for live streaming across numerous industries. Some social media companies, such as YouTube Live and Facebook Live, provide free live streaming platforms that enable creators to broadcast events to their viewers. The production tools streamers use to make live streams are live stream broadcasting software.
One of the key factors propelling the expansion of the global market is the quickening pace of technological development in the area of video streaming software. The expansion can also be due to elements like the growing demand for transcoding to provide videos to as many end-users as possible and the popularity of video-on-demand.
COVID-19 Impact: Favorable Effect of Online Platforms to Push Market Growth
Due to the increasing use of platforms like Microsoft Teams, Zoom, educational portals, cloud-based technologies, gaming platforms, and social media, the Covid-19 pandemic has had a favorable effect on the market for live stream software. To increase their market share in the global industry, a number of important market players are also launching strategic product launches, collaborations, and agreements. Additionally, it is anticipated that ongoing technological developments and the rising popularity of live streaming services like Netflix and Amazon Prime would fuel industry expansion following the pandemic hardship.
LATEST TRENDS
"Expanding Urbanization to Support Market Development"
Strong demand for video-on-demand streaming services is propelling the global market for video streaming software. The coronavirus pandemic boosted consumer demand for on-demand movies, which are used for a variety of purposes including entertainment, education, and sports, among others. The development of major players like Amazon and Netflix, which offer streaming services at reasonable pricing, can be linked to the increased demand for video streaming software. The growing popularity of video on demand can also be related to the fact that viewers can watch videos whenever and wherever they choose, at their own pace, and that the content is accessible for a long time.
Additionally, the market for live stream software is being fueled by the simple accessibility to internet services via Wi-Fi or cellular networks and the growing use of mobile phones. Additionally, the quick transition from cable television to on-demand videos due to the creation of fresh and inventive content by up-and-coming artists is fueling the expansion of the live stream software market globally.
Live Stream Software Market SEGMENTATION
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- By Type
Based on type; the market is divided into On-Premise and Cloud Based.
- By Application
Based on the application; the market is divided into Individuals, enterprises, and Others.
DRIVING FACTORS
"Technological Advancements to Assist Product Demand"
The technologies and software used for video streaming are always evolving constantly. In the international market, manufacturers are finding new prospects as a result of the application of artificial intelligence and machine learning in video streaming software. While many others are working on various parts of a video, many software engineers are enhancing streaming quality for a better user experience. Immersive video streaming, Secure Reliable Transport (SRT), and WebRTC are a few of the most cutting-edge streaming technologies.
Google started the WebRTC project to provide latency and peer-to-peer streaming. Numerous video conferencing apps use WebRTC. To utilize this protocol's low latency advantages, numerous online and offline video streaming providers are striving to adapt to it. After ten years of intensive development, WebRTC was finally recognized as a web standard on April 7, 2021. The WebRTC project, which is still in development, is anticipated to make a significant advancement in the live streaming sector within the anticipated time frame.
"Penetration of Smartphones to Inflate Market Growth"
The industry is growing due to live streaming software, which offers complete support for encoding, compressing, and re-encoding video signals for internet transmission. The market for live stream software is growing due to the addition of features like HD streaming, live broadcast to social media platforms, inviting attendees, interactive Q&A, live polls, live recording, real-time analytics, and a centralized video gallery to archive videos that draw creators and viewers. In addition, more people are using mobile devices and the internet, which has increased the use of streaming services. People are opting to use sports, gaming, video creation, and content creation as a carrier to expand their clientele, which supports the expansion of their businesses.
RESTRAINING FACTORS
"Presence of Alternatives to Hamper Product Demand"
Exclusive content is becoming increasingly more popular. Streaming services are under pressure to turn a profit as the cost of producing content rises. Companies invest more than is necessary for video development because they are uninformed of the many stages of video content distribution. The fabrication of duplicate video content has become a widespread tendency across geographies and industry sectors. These issues also add to the total cost structure. Piracy of video content is at an all-time high. All media companies face a serious threat from professional digital thieves. Before the content's scheduled release date, they can break into computer systems and post the content online for free.
Live Stream Software Market REGIONAL INSIGHTS
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"North America to Lead Market Owing to Urbanization "
North America holds the largest part of the global USB wall socket market share due to increasing urbanization.
Asia Pacific is projected to dominate the live stream software market share. Due to numerous firms and organizations switching their company marketing modules to video streaming. Businesses in nations like China and India are focusing on their video streaming operations to draw in more clients via social media and other internet channels. This is primarily attributed to factors like the growing emphasis on digitalization with technological advancements like cloud computing, artificial intelligence, and 5G technology in the digital media industry, the rapid adoption of live-streaming platforms for better brand engagement and consumer reach, the growing consumer base for live streaming content in industry verticals, and the rapid adoption of smartphones combined with high internet penetration.
North America has seized the second-largest stake. Growing live video streaming and significant spending on gaming and entertainment support regional market expansion. The sizeable viewership base and robust demand for OTT platform products further fuel market expansion in the area and accelerate live stream software market growth. The region's live streaming industry is growing as a result of expanding cloud service adoption, and growing government and network company collaborations.
KEY INDUSTRY PLAYERS
"Market Players to Boost Market Growth"
Numerous national, international, and local service providers dominate the live streaming industry, battling it out for dominance in the market. To remain competitive in the market, service providers compete on the basis of content quality, price, efficiency, security, and dependability. Additionally, fierce rivalry and quick technology advancements to address security issues are important aspects that support the expansion of the live streaming market.
List of Market Players Profiled
- Google (U.S.)
- Amazon Web Services (U.S.)
- IBM (U.S.)
- Facebook (U.S.)
- Panopto (U.S.)
- Vimeo (U.S.)
- Brightcove (U.S.)
- Restream (U.S.)
- Hive Streaming (Sweden)
- Twitter (U.S.)
- StreamGo (U.K.)
- Dacast (U.S.)
- Bambuser (Sweden)
- BeLiveStudio (Israel)
- Wowza Media Systems (U.S.)
REPORT COVERAGE
This research profiles a report with general studies that explain the firms that exist in the market affecting the forecasting period. With detailed studies done, it also offers a comprehensive analysis by examining the factors like segmentation, opportunities, industrial developments, trends, growth, size, share, restraints, and others. This analysis is subject to alteration if the key players and probable analysis of market dynamics change.
REPORT COVERAGE | DETAILS |
---|---|
Market Size Value In |
US$ 56390 Million in 2021 |
Market Size Value By |
US$ 451173.61 Million by 2031 |
Growth Rate |
CAGR of 22.8% from 2021 to 2031 |
Forecast Period |
2024-2031 |
Base Year |
2023 |
Historical Data Available |
Yes |
Segments Covered |
Type and Application |
Regional Scope |
Global |
Frequently Asked Questions
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What value is the live stream software market share expected to touch by 2031?
The live stream software market share is expected to reach USD 451173.61 million by 2031.
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What CAGR is the live stream software market share expected to exhibit by 2031?
The live stream software market share exhibits a CAGR of 22.8% during the forecast period.
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Which are the driving factors of the live stream software market?
Increasing adoption in various applications and long-term benefits of ITSM are the driving factors of this live stream software market.
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Which are the top companies operating in the live stream software market?
Google, Amazon Web Services, IBM, Facebook, Panopto, Vimeo, Brightcove, Restream, Hive Streaming, Twitter, StreamGo, Dacast, Bambuser, BeLiveStudio, Wowza Media Systems are the top companies operating in the live stream software market.