Massive Multiplayer Online (MMO) Games Market Report Overview
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The global massive multiplayer online (MMO) games market size is anticipated to be worth USD 48.9776 billion in 2022. As per our research, the market is projected to touch USD 134.68 billion by 2031 with a CAGR of 10.84 % during the forecast period.
The global COVID-19 pandemic has been unprecedented and staggering, with the market experiencing higher-than-anticipated demand across all regions compared to pre-pandemic levels. The sudden spike in CAGR is attributable to the market's growth and demand returning to pre-pandemic levels once the pandemic is over.
Massive multiplayer online (MMO) games are online video games. Numerous participants or players become a part of this game via online. Usually, the numbers of participants are in hundreds and thousands. Such games can be found on most of the network platforms that are available online. Smartphones, laptops, and personal computers are some of the devices on which these online games are compatible.
With interest and required skills many gamers are able to convert their hobby and passion into profession. Increasing demand for professional gaming can be observed in the market. This can be considered as the latest trend in the market.
Incorporation of latest technologies like AI into gaming has improved the gaming experiences by making them very realistic. Rising use of gaming consoles has also added to the growth of the market. All the above-mentioned factors have accelerated the growth of massive multiplayer online (MMO) games market share.
COVID-19 impact: Massive Development in Technology Amidst Pandemic Increased Market Growth
The outbreak of COVID-19 pandemic caused several inconveniences for people and industries of different sectors. Due to the spreading of the virus at a very fast rate, governments of different countries took several precautions and made strict rules regarding social distancing and lockdowns. This forced people to stay home.
During this period there was a massive development in the technological sector. Technology is accessible to everyone at the comfort of their own homes. This led to the growth of the technology sector which in turn supported the other related markets like e-commerce, and online gaming. The popularity for online gaming also increased during pandemic as they became a form of entertainment to people. These factors increased the market growth even during the pandemic.
LATEST TRENDS
"Emergence of Gaming as a Career Option to Increase Market Growth"
Post pandemic the demand and the popularity of gaming has increased. The market is driven by the development of professional gaming. A lot of people are finding, the option of choosing gaming as their profession. Hence, professional gaming is in a lot of demand.
Massive multiplayer online (MMO) games are being played by people of all age with majority of them being children and teenagers. Game enthusiasts are opting to choose gaming as their career. A lot of people have become successful in their gaming professions with their hardcore interest and skills in online games. Integration of other technologies like artificial intelligence and machine learning has widened the scope of massive multiplayer online (MMO) games market growth.
Massive Multiplayer Online (MMO) Games Market Segmentation
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- By Type:
The market can be divided on the basis of type into the following segments:
Free to play (F2P), and, pay to play (P2P). The free to play (F2P) segment is anticipated to dominate the market during the forecast period.
- By Application:
Classification based on application into the following segment:
Professional players, and, amateur players. The profession players segment is predicted to dominate the market during the research period.
DRIVING FACTORS
"Development of Highly Realistic Games to Accelerate Market Growth"
Artificial Intelligence (AI) has made it possible to create highly realistic games which help in increasing the involvement of the users. The players feel highly engaged in the gaming environment. The characters and the environment in which the game is played are well developed and are designed to increase the gaming experience of the players. This is contributing to the market growth.
Increase in the use of gaming consoles is also positively impacting the market. Gaming consoles are electronic devices which operate by providing outputs of video signals. It can be controlled with the help of a game controller. The demand for consolers has driven the popularity of massive multiplayer online games.
"Integration of MMOs into E-sports to Propel Market Growth "
The latest trend that can be witnessed in the gaming sector is the integration of MMOs into E-sports. Many researches are happening on this one, and this can possibly get implemented in the upcoming years.
Another factor that can propel the market growth is conversion of games into F2P model. Apart from being considered as a profession, MMOs serve the purpose for entertainment as well. Many people play these games to reduce their stress and to have fun. Growth of social media platforms that advertise online games has also increased. These factors have created many growth opportunities for the market.
RESTRAINING FACTOR
"Difficulty in Delivering Online Gaming Content to Bring Down Market Growth"
The biggest challenge faced by massive multiplayer online games market is delivering gaming content online. Numerous technologies have been integrated into these games to increase the size of downloads. This can increase the storage of device leading to its slow functioning.
4K and ultra-HD technologies might enhance the gaming features but they damage the pre-gaming experience. As the size of a game increases, it become highly difficult to download it. A lot of time will have to be spent on the games for them to download. This ultimately creates a bad gaming experience for the users.
Massive Multiplayer Online (MMO) Games Market Regional Insights
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"North America to Dominate Market During Forecast Period "
North America is observed to occupy most of the massive multiplayer online (MMO) games market share followed by Asia Pacific. The major reasons that have contributed in this include the developing interest in gaming among children, teenagers, ad even adults.
MMOs are made easily accessible with several advancements in technologies. The rise of numerous social media platforms like youtube and Instagram have encouraged hardcore gamers to opt gaming as their profession. Options available to live stream games online has become an added advantage to the gamers. Also, the development of several gaming softwares is increasing the market growth in North America.
Key Industry Players
"Leading Players adopt Acquisition Strategies to Stay Competitive "
Several players in the market are using acquisition strategies to build their business portfolio and strengthen their market position. In addition, partnerships and collaborations are among the common strategies adopted by companies. Key market players are making R&D investments to bring advanced technologies and solutions to the market.
List of Market Players Profiled
- Tencent Holdings Limited (China)
- Riot Games (U.S.)
- Valve Corporation (U.S.)
- Cryptic Studios Inc. (U.S.)
- Turbine Inc (U.K.)
- Ubisoft Entertainment SA (France)
- Aeria Games and Entertainment Inc. (Germany)
- Wargaming.net (Cyprus)
- Perfect World Co. Ltd. (China)
- Activision Blizzard, Inc. (U.S.)
- Changyou.com Ltd. (China)
- CipSoft GmbH (Germany)
- Shanda Interactive Entertainment Ltd. (China)
- CCP hf (Iceland)
- Ankama (France)
- OGPlanet (U.S.)
Report Coverage
The report provides an insight into the industry from both the demand and supply sides. Further, it also gives information on the impact of COVID-19 on the market, the driving and the restraining factors along with the regional insights. Market dynamic forces during the forecast period have also been discussed for the better understanding of the market situations
REPORT COVERAGE | DETAILS |
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Market Size Value In |
US$ 48.9776 Billion in 2022 |
Market Size Value By |
US$ 134.68 Billion by 2031 |
Growth Rate |
CAGR of 10.84% from 2022 to 2031 |
Forecast Period |
2023-2031 |
Base Year |
2023 |
Historical Data Available |
Yes |
Regional Scope |
Global |
Segments Covered |
Type and Application |
Frequently Asked Questions
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What value is the massive multiplayer online (MMO) games market expected to touch by 2031?
The massive multiplayer online (MMO) games market is projected and estimated to touch USD 134.68 billion by 2031.
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What CAGR is the massive multiplayer online (MMO) games market expected to exhibit by 2031?
The massive multiplayer online (MMO) games market is expected to exhibit a CAGR of 10.84% by 2031.
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Which are the driving factors of the massive multiplayer online (MMO) games market?
Incorporation of latest technologies like AI into gaming has improved the gaming experiences by making them very realistic. Rising use of gaming consoles has also added to the growth of the massive multiplayer online (MMO) games market.
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Which are the top companies operating in the massive multiplayer online (MMO) games market?
Tencent Holdings Limited, Riot Games, and, Valve Corporation are the top companies operating in the massive multiplayer online (MMO) games market.