Move-to-Earn NTF Games Market Size, Share, Growth, and Industry Analysis, By Type (Running, Swimming, Dancing, Cycling, Fitness), By Application (Computers, Phones & Tablets), and Regional Forecast To 2033

Last Updated: 28 July 2025
SKU ID: 21132612

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MOVE-TO-EARN NTF GAMES MARKET OVERVIEW

The global move-to-earn NTF games market stood at approximately USD 6.02 billion in 2024 and is expected to rise to USD 9.63 billion in 2025, maintaining a strong growth trajectory to reach USD 413.41 billion by 2033, with a CAGR of 60% from 2025 to 2033.
  

Players can now own their in-game assets in move-to-earn NTF games known as ""Crypto Games"". Despite the fact that they perform remarkably similarly to their conventional ones. Because in-game objects are NTF and in-game cash is completely functional, crypto opens up a world of possibilities for the gamer. Skins, weapons, avatars, in-game currency, and sometimes even virtual land in the Metaverse can be exchanged or sold for profit just like any other move-to-earn NTF. Nevertheless, as with any other NTF, many of these in-game items might fetch exorbitant prices in the market.

COVID-19 IMPACT

Engagement in Gaming to Advance Market Growth 

The COVID-19 issue, which has confined individuals to their houses and limited their typical revenue opportunities, along with the thrilling quality of the game alone, has inspired people who would not normally play with a push to gain NTF gaming to do so. People become more innovative during a pandemic, and they seek new means of money due to the closure of earlier sources. This is the primary reason for the growth of the gaming world and the use of modern technology for future exploration of the same industries, which will benefit both creator and the gamer. The COVID-19 pandemic prompted the suspension of most economies in 2020. While this was only temporary in some areas, other countries were under lockdown as 2021 neared. As a result, the video game sector was the only one not to experience an unanticipated boost in demand. They instinctively turned to video games for enjoyment in their homes during the numerous rounds of lockdown. Simultaneously, a new approach to engage in gaming and earn cryptocurrencies was gaining popularity. It is still expanding. This shows that COVID-19 had an advance effect on the move-to-earn NTF games market. 

LATEST TRENDS

Compensation and Rewards to Intensify Market Magnification

For adding value to the move-to-earn NTF games ecosystem, players are compensated with in-game assets, which helps the players as well as the game developer. These rewards take the form of in-game items such as skins, NTFs, fictional properties, virtual currency tokens, and weaponry. Because users may buy, exchange, and sell some in commodities for real money outside of the fictional gaming environment. As a result, these are a relatively new and fast developing trend in the gaming business. The move-to-earn NTF games market growth is expected to expand.   If a virtual currency is given government approval soon, the move-to-earn NTF games market will have a lot of prospects in the near future.

Global-Move-to-Earn-NTF-Games-Market-Share,-By-Type

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MOVE-TO-EARN NTF GAMES MARKET SEGMENTATION

By Type Analysis

According to type, the market can be segmented into running, swimming, dancing, cycling, fitness

Running is the leading part of the type segment

By Application Analysis

According to application, the market can be segmented into computers, phones & tablets

Computers are the leading part of the application segment

DRIVING FACTORS

Continuous Investments to Boost Market Share

The worldwide gaming sector has always enjoyed a competitive advantage. Technology has advanced rapidly, particularly with the introduction of blockchain technology, which has fueled the growth of novel NTF Metaverse gaming and NTF gaming platform. Players in traditional games might select traditional functionality and scenery. NTF games, on the other hand, offer more flexibility and more amazing features. Players can customize the game's graphics, take ownership of in-game objects, create avatars, acquire or exchange virtual holdings, and complete numerous activities. NTF games enable users to generate income while enjoying at the exact same time. This promotes more innovative thinking inside the NTF ecosystem. As a result, people are becoming more interested in these, and the trend for move-to-earn NTF games is expanding. Platform owners provide a high return on investment. As a result, organizations are increasingly seeking NTF game development solutions. These factors are propelling the move-to-earn NTF games market share forward.

Blockchain Technology to Expand Market Forwarding

Adoption is another reason why move-to-earn models have grown in popularity. In terms of growth, emerging technologies such as blockchain can experience a sluggish burn. Yet, with play-to-earn models enticing individuals, blockchain technology adoption is accelerating.

A move-to-earn game provides a more in-depth and involved gaming experience. When gaming classic video games, player usually is constrained to adhering to the game designers' rules. but with a move-to-earn NTF games that would provide gain incentives, users can get goods just by engaging in the game. This allows for a more personalized gameplay experience and gives the players a motivation to keep playing. As a result, market growth is growing at both the domestic and global levels.

RESTRAINING FACTORS

High Entry Cost to Deplete Market Advancement

One of the drawbacks of move-to-earn NTF games models is their high entry cost. Gamers are frequently required to pay a significant amount of money up front in order to purchase goods that will enable them to play the game. They can take the shape of NTFs and can cost tens of thousands of dollars per. Typically, gamers will require many distinct NTFs before being able to enter the game, which is expected to restrict market expansion throughout the forecast period.

MOVE-TO-EARN NTF GAMES MARKET REGIONAL INSIGHTS

Rise in Proportion of Gamers to Foster Market Growth in Asia Pacific

Asia Pacific holds the greatest market share. The Asia Pacific region is quickly becoming a significant hub for the move-to-earn NTF games sector. The proportion of gamers in Asia Pacific is growing. In China, for instance, there have been 664 million gamers, the biggest number in the Asia Pacific area. Furthermore, move-to-earn NTF games is most prevalent in India, wherein 34% of participants reported having enjoyed a P2E game.  These numbers reveal that move-to-earn games have indeed been widely accepted by gamers in the Asia Pacific area, making the region the leading market for move-to-earn NTF games. Over the projection period, the region is expected to develop at the fastest CAGR.

KEY INDUSTRY PLAYERS

Key Players Focus on Partnerships to Gain a Competitive Advantage

Prominent market players are making collaborative efforts by partnering with other companies to stay ahead of the competition. Many companies are also investing in new product launches to expand their product portfolio. Mergers and acquisitions are also among the key strategies used by players to expand their product portfolios.

The analyst provides a comprehensive picture of the market through the study, synthesis, and summarization of data from various sources, as well as an examination of important variables such as financial gain, sales prices, competition, and promotions. It identifies the key industry influencers and presents various market facets. The information provided is thorough, reliable, and the result of extensive primary and secondary research. The market report provides a comprehensive competitive landscape as well as an in-depth vendor evaluation methodology and analysis based on both qualitative and quantitative studies to accurately forecast market growth.

The reports cover important advances with in market, as well as inorganic and organic growth strategies. Various companies are concentrating on organic business expansion such as product announcements, product approvals, and other things like patents and events. Acquisitions, partnerships, and collaborations were among the inorganic growth strategies observed in the market. The above activities have paved the way for market participants to expand their business and customer base. With the growing demands for filter products in the international market, market participants in the market are expected to benefit from substantial growth opportunities in the near future.

List of Top Move-To-Earn Ntf Games Companies

  • Aircoins (U.S.)
  • Calo (Switzerland)
  • DEFIT (India)
  • Dotmoovs (U.S.)
  • Genopets (U.S.)
  • Lympo (Spain)
  • Metabike (France)
  • MetaGym (France)
  • OliveX (Australia)
  • Step App (U.S.)
  • STEPN (Australia)
  • Sweatcoin (U.K.)
  • WIRTUAL (Thailand)

REPORT COVERAGE

The industry's growth was significantly influenced by the tactics employed by market participants in recent years, such as extensions. The report provides details and information on the companies and their interactions with the market. The data is gathered and published through appropriate research, technological advancements, expansions, and expanding machinery and equipment. Other criteria considered for this market are the firms that develop and provide new products, the areas in which they operate, mechanisation, innovative techniques, making the most money, and using their products to have a large social impact. This analysis examines the global and regional effects of the outbreak mostly on the market. The study describes the market share features, and market growth by type, industry, and customer sector.

This research profiles a report with extensive studies that take into description the firms that exist in the market affecting the forecasting period. With detailed studies done, it also offers a comprehensive analysis by inspecting the factors like segmentation, opportunities, industrial developments, trends, growth, size, share, restraints, etc. This analysis is subject to alteration if the key players and probable analysis of market dynamics change.

Move-to-Earn NTF Games Market Report Scope & Segmentation

Attributes Details

Market Size Value In

US$ 6.02 Billion in 2024

Market Size Value By

US$ 413.41 Billion by 2033

Growth Rate

CAGR of 60% from 2025 to 2033

Forecast Period

2025-2033

Base Year

2024

Historical Data Available

Yes

Regional Scope

Global

Segments Covered

By Type

  • Running
  • Swimming
  • Dancing
  • Cycling
  • Fitness

By Application

  • Computers
  • Phones & Tablets

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