Video Gaming Terminals (VGT) Market Size, Share, Growth, And Industry Analysis, By Type (Video Gaming Machines, Video Poker Machines, Mechanical Reel Gaming Machines), By Application (New/ expansion, Replacement), Regional Insights and Forecast From 2025 To 2033

Last Updated: 23 June 2025
SKU ID: 22816912

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VIDEO GAMING TERMINALS (VGT) MARKET OVERVIEW

The global video gaming terminals (vgt) market size was anticipated to be valued at USD 5.58 billion in 2024, with a projected growth to USD 10.53 billion by 2033 at a CAGR of 7.31% during the forecast period.

The video gaming terminal market refers to the industry that encompasses the production, sale, and distribution of gaming terminals or consoles. These gaming terminals are specialized devices designed to run video games and provide an interactive gaming experience. These services allow gamers to stream games over the internet without the need for dedicated hardware. The Video Gaming Terminals (VGT) Market was affected by the pandemic but post-pandemic there has been an increase in its demand.

Recently, the market has attracted the attention of people. Several market drivers contribute to the growth and success of the video gaming terminal market. These drivers are factors that stimulate demand, shape consumer behavior, and influence the overall market dynamics. The gaming industry is constantly evolving, with new hardware and software technologies being developed that improve the gaming experience. These advancements can include more powerful processors, enhanced graphics capabilities, and innovative control systems.

COVID-19 IMPACT

Market Growth was Influenced due to Lockdown during the Pandemic

There was not a single sector that was unaffected by COVID-19. The gaming industry is constantly evolving, with new hardware and software technologies being developed that improve the gaming experience. These advancements can include more powerful processors, enhanced graphics capabilities, and innovative control systems. Many individuals turned to gaming as a form of entertainment and to stay connected with friends and family remotely.

LATEST TRENDS

New variations are made to Eradicate Polio  

The Video Gaming Terminals (VGT) Market is as dynamic as any other market. In the market, there is everyday development to add more benefits to it. Recently, there has been an introduction of virtual reality and augmented reality. Virtual Reality (VR) and Augmented Reality (AR): VR and AR technologies have been increasingly integrated into gaming experiences. VR headsets, such as the Oculus Rift and HTC Vive, offer immersive gameplay, while AR enables gamers to interact with virtual elements overlaid in the real world. This trend is expected to continue as the technology improves and becomes more accessible. Along with it, this recent development attracts more investments in the market as well. 

Video Gaming Terminals (VGT) Market Share By Types, 2033

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VIDEO GAMING TERMINALS (VGT) MARKET SEGMENTATION

By Type

According to type, the market can be segmented into video gaming machines, video poker machines, and mechanical reel gaming machines.

 In terms of services, video gaming machines are the largest segment, as it holds the maximum share of the market.

By Application

Based on application, the market can be divided into New/ expansion & Replacement

DRIVING FACTORS

Technological Advancements Have Increased the demand in the Market 

Developing nations are focusing on the development of technological advancements. This has led to an increase in the consumption of Video Gaming Terminals (VGT) as well. Technological advancements play a crucial role in driving the video gaming terminal market. As hardware and software technologies improve, gaming terminals can offer more immersive experiences with higher resolutions, faster processing speeds, improved graphics, and realistic audio. Advancements such as ray tracing, 4K/8K resolution, and faster loading times are key drivers for gamers seeking the latest gaming terminals. Video Gaming Terminals (VGT) are easily available in the market and are economical as well this has led to a positive impact on the Video Gaming Terminals (VGT) Market growth. 

The Increasing Number of Esport Players Influences the Demand in the market

The Video Gaming Terminals (VGT) Market has witnessed massive growth because of several factors but the prime factor promoting the Video Gaming Terminals (VGT) Market growth involves the rising number of pharmacy retailers. eSports, or competitive gaming, has gained tremendous popularity worldwide. The rise of professional gaming leagues, tournaments, and streaming platforms has significantly increased the demand for video gaming terminals. Gamers are increasingly seeking high-performance gaming terminals to compete at a professional level and engage with eSports communities.

RESTRAINING FACTORS

The Expensive Nature has led to a Declining Trend in the market   

Gaming terminals, especially consoles, and high-end gaming PCs, can be relatively expensive. The cost of purchasing the gaming terminal itself, along with additional accessories and games, can be a barrier for some potential customers. Affordability remains a challenge for certain segments of the market, limiting widespread adoption. As a consequence, there will be a declining trend in the Video Gaming Terminals (VGT) market. 

VIDEO GAMING TERMINALS (VGT) MARKET REGIONAL INSIGHTS

North-America Region Dominates the Market Due to the Influential Government Regulations

The North-America-Pacific region holds the dominant Video Gaming Terminals (VGT) Market share in the global market. This is because of various factors. One of the primary factors is the high adoption rate of gaming consoles and PCs. The region is known for its gaming events and conventions. It is home to major gaming companies.  Also, industrialists of this region are inclined to it because of the several cost-effective benefits it comes with.  Also, companies in this region have brought Video Gaming Terminals (VGT) to increase their revenue. 

KEY INDUSTRY PLAYERS

Key Players Focus On Innovations And Collaborations 

The key players have noted the significance of online gaming and therefore they have started working on the development of Video Gaming Terminals (VGT) that can be made easily and made available easily as well. different sectors. The key players have understood that the advancements in Video Gaming Terminals (VGT) and mergers will help them in earning more revenue and hence they work the innovations along with collaborations to produce high-purity copper powder on a large scale.    

List of Top Video Gaming Terminals (Vgt) Companies

  • SYNOT GROUP
  • Playtech
  • Sisal Group
  • Apollo Games
  • IGT
  • Aristocrat
  • Scientific Games
  • American Gaming Systems
  • Aruze Gaming
  • Novomatic

REPORT COVERAGE

The report brings together extensive research on the qualitative and quantitative factors affecting the market. It gives an overall macro and micro view of the online reputation service industry. This research profiles a report with extensive studies on the online reputation management services market that describe the firms affecting the forecasting period. Detailed studies also offer a comprehensive analysis by inspecting factors like segmentation, opportunities, industrial developments, trends, growth, size, share, restraints, etc.

Furthermore, the post-COVID-19 pandemic’s effect on international market restrictions and a deep understanding of how the industry will recover and strategies are also stated in the report. Finally, the competitive landscape has also been examined in detail to provide clarification of the competitive landscape.

Video Gaming Terminals (VGT) Market Report Scope & Segmentation

Attributes Details

Market Size Value In

US$ 5.58 Billion in 2024

Market Size Value By

US$ 10.53 Billion by 2033

Growth Rate

CAGR of 7.31% from 2024 to 2033

Forecast Period

2025-2033

Base Year

2024

Historical Data Available

Yes

Regional Scope

Global

Segments Covered

By Type

  • Video Gaming Machines
  • Video Poker Machines
  • Mechanical Reel Gaming Machines

By Application

  • New/ expansion
  • Replacement

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